AI Insights · Timothy · April 2025
Top 5 Racing Games Performance in Brazil Q1 2025
Discover how the top racing games performed in Brazil during the first quarter of 2025 on a unified platform, with insights on downloads, revenue, and active users.
In the first quarter of 2025, Brazil's racing game market on a unified platform saw dynamic performances from the top five titles. Here's a closer look at how these games fared in terms of downloads, revenue, and active users.
Need for Speed No Limits Game from Electronic Arts experienced a steady decline in weekly revenue, starting at about $9K and dropping to around $7.2K by the end of March. Weekly downloads fluctuated, peaking at over 54K in mid-January before settling at approximately 42K. Active users showed a slight decrease from 364K to 320K throughout the quarter.
CSR 2 - Realistic Drag Racing by Zynga Inc. saw a varied revenue trend, starting at $5.8K, dipping mid-quarter, and then rising to about $8.8K in mid-March. Downloads began at 21K, decreasing to around 10K by March's end, while active users dropped from 165K to 85K over the quarter.
Pocket Champs PVP Racing Games from MADBOX maintained a relatively stable revenue stream, averaging around $5K weekly, with a minor increase in late March. Downloads fluctuated, starting at 34K and ending at 22K. Active users showed a slight upward trend from 86K to 82K by the quarter's close.
CarX Street by CarX Technologies had a more modest revenue range, starting at $3.7K and ending at approximately $3.1K. Downloads started at 14K, tapering down to about 8K by the end of March. Active users decreased gradually from 186K to 163K.
Finally, Asphalt Legends Unite from Gameloft showed a varied revenue pattern, opening at $2.8K and closing at $4K. Downloads began at 23K, dipping to 18K by the quarter's end. The active user base saw a slight increase from 52K to 42K.
For more detailed insights into these trends and other market data, visit Sensor Tower.